{
  "Nodes": [
    {
      "$type": "EasyBehaviourTree.Start, EasyBehaviourTree",
      "Child": 1,
      "Id": 0
    },
    {
      "$type": "EasyBehaviourTree.Sequence, EasyBehaviourTree",
      "Children": [
        2,
        3,
        6,
        7
      ],
      "Parent": 0,
      "Id": 1
    },
    {
      "$type": "Game.World.TargetFilterAction, Game.World",
      "Camp": {
        "Value": 3,
        "Name": null
      },
      "Type": {
        "Value": 0,
        "Name": null
      },
      "Case": {
        "Value": 0,
        "Name": null
      },
      "CaseParam": {
        "Value": 0,
        "Name": null
      },
      "TargetParam": {
        "Value": 0,
        "Name": "MySelf"
      },
      "SearchInPlayer": false,
      "Parent": 1,
      "Id": 2
    },
    {
      "$type": "EasyBehaviourTree.Inverter, EasyBehaviourTree",
      "Child": 4,
      "Parent": 1,
      "Id": 3
    },
    {
      "$type": "Game.World.AnimaStateConditional, Game.World",
      "TargetParam": {
        "Value": 0,
        "Name": "MySelf"
      },
      "AnimaStateType": {
        "Value": 11,
        "Name": null
      },
      "Parent": 3,
      "Id": 4
    },
    {
      "$type": "Game.World.TargetFilterAction, Game.World",
      "Camp": {
        "Value": 0,
        "Name": null
      },
      "Type": {
        "Value": 0,
        "Name": null
      },
      "Case": {
        "Value": 0,
        "Name": null
      },
      "CaseParam": {
        "Value": 0,
        "Name": null
      },
      "TargetParam": {
        "Value": 0,
        "Name": "Enemy"
      },
      "SearchInPlayer": false,
      "Parent": 10,
      "Id": 5
    },
    {
      "$type": "Game.World.AreaMoveAction, Game.World",
      "Duration": {
        "Value": {
          "RawValue": 0
        },
        "Name": null
      },
      "IsRandom": {
        "Value": true,
        "Name": null
      },
      "AbortNode": 8,
      "Parent": 1,
      "Id": 6
    },
    {
      "$type": "Game.World.ReleaseSkillAction, Game.World",
      "TargetParam": {
        "Value": 0,
        "Name": "Enemy"
      },
      "CheckType": {
        "Value": 1,
        "Name": null
      },
      "ParamID": {
        "Value": 0,
        "Name": null
      },
      "Parent": 1,
      "Id": 7
    },
    {
      "$type": "EasyBehaviourTree.Abort, EasyBehaviourTree",
      "Child": 10,
      "Id": 8
    },
    {
      "$type": "Game.World.SkillOwnConditional, Game.World",
      "TargetParam": {
        "Value": 0,
        "Name": "MySelf"
      },
      "CheckType": {
        "Value": 1,
        "Name": null
      },
      "ParamID": {
        "Value": 0,
        "Name": null
      },
      "Parent": 10,
      "Id": 9
    },
    {
      "$type": "EasyBehaviourTree.Sequence, EasyBehaviourTree",
      "Children": [
        5,
        9
      ],
      "Parent": 8,
      "Id": 10
    }
  ],
  "Variables": [
    {
      "$type": "EasyBehaviourTree.Variable`1[[System.Int32, mscorlib]], EasyBehaviourTree",
      "Value": 0,
      "Name": "MySelf"
    },
    {
      "$type": "EasyBehaviourTree.Variable`1[[System.Int32, mscorlib]], EasyBehaviourTree",
      "Value": 0,
      "Name": "Enemy"
    }
  ],
  "NodeViewInfos": [
    {
      "Id": 0,
      "Position": {
        "x": 204.0,
        "y": 138.0
      },
      "Tips": "不受控制，乱走，期间会释放普攻"
    },
    {
      "Id": 1,
      "Position": {
        "x": 228.0,
        "y": 328.0
      },
      "Tips": null
    },
    {
      "Id": 2,
      "Position": {
        "x": -102.0,
        "y": 507.0
      },
      "Tips": "找自己"
    },
    {
      "Id": 3,
      "Position": {
        "x": 115.0,
        "y": 507.0
      },
      "Tips": "在普攻中就返回失败"
    },
    {
      "Id": 4,
      "Position": {
        "x": 79.0,
        "y": 690.0
      },
      "Tips": "普攻中？"
    },
    {
      "Id": 5,
      "Position": {
        "x": 717.0,
        "y": -57.0
      },
      "Tips": "找敌人"
    },
    {
      "Id": 6,
      "Position": {
        "x": 320.0,
        "y": 508.0
      },
      "Tips": "乱走(可被普攻打断）"
    },
    {
      "Id": 7,
      "Position": {
        "x": 533.0,
        "y": 508.0
      },
      "Tips": "对目标放普攻"
    },
    {
      "Id": 8,
      "Position": {
        "x": 885.0,
        "y": -417.0
      },
      "Tips": null
    },
    {
      "Id": 9,
      "Position": {
        "x": 1001.0,
        "y": -57.0
      },
      "Tips": "可普攻？打断"
    },
    {
      "Id": 10,
      "Position": {
        "x": 885.0,
        "y": -244.0
      },
      "Tips": null
    }
  ]
}