{
  "Nodes": [
    {
      "$type": "EasyBehaviourTree.Start, EasyBehaviourTree",
      "Child": 24,
      "Id": 0
    },
    {
      "$type": "EasyBehaviourTree.IntComparison, EasyBehaviourTree",
      "Param1": {
        "Value": 0,
        "Name": "BattleTime"
      },
      "CompareType": {
        "Value": 4,
        "Name": null
      },
      "Param2": {
        "Value": 10000,
        "Name": null
      },
      "Parent": 3,
      "Id": 1
    },
    {
      "$type": "Game.World.ReadPropAction, Game.World",
      "TargetParam": {
        "Value": 0,
        "Name": "Myself"
      },
      "PropType": {
        "Value": 73,
        "Name": null
      },
      "SaveValue": {
        "Value": 0,
        "Name": "BattleTime"
      },
      "Parent": 3,
      "Id": 2
    },
    {
      "$type": "EasyBehaviourTree.Sequence, EasyBehaviourTree",
      "Children": [
        2,
        1
      ],
      "Parent": 24,
      "Id": 3
    },
    {
      "$type": "Game.World.TargetFilterAction, Game.World",
      "Camp": {
        "Value": 0,
        "Name": null
      },
      "Type": {
        "Value": 1,
        "Name": null
      },
      "Case": {
        "Value": 0,
        "Name": null
      },
      "CaseParam": {
        "Value": 0,
        "Name": null
      },
      "TargetParam": {
        "Value": 0,
        "Name": "TargetParam_1"
      },
      "Parent": 22,
      "Id": 4
    },
    {
      "$type": "EasyBehaviourTree.IntComparison, EasyBehaviourTree",
      "Param1": {
        "Value": 0,
        "Name": "RandomResult"
      },
      "CompareType": {
        "Value": 3,
        "Name": null
      },
      "Param2": {
        "Value": 100,
        "Name": null
      },
      "Parent": 6,
      "Id": 5
    },
    {
      "$type": "EasyBehaviourTree.Sequence, EasyBehaviourTree",
      "Children": [
        5,
        15
      ],
      "Parent": 16,
      "Id": 6
    },
    {
      "$type": "Game.World.TargetFilterAction, Game.World",
      "Camp": {
        "Value": 0,
        "Name": null
      },
      "Type": {
        "Value": 2,
        "Name": null
      },
      "Case": {
        "Value": 0,
        "Name": null
      },
      "CaseParam": {
        "Value": 0,
        "Name": null
      },
      "TargetParam": {
        "Value": 0,
        "Name": "TargetParam_1"
      },
      "Parent": 13,
      "Id": 7
    },
    {
      "$type": "EasyBehaviourTree.IntComparison, EasyBehaviourTree",
      "Param1": {
        "Value": 0,
        "Name": "RandomResult"
      },
      "CompareType": {
        "Value": 3,
        "Name": null
      },
      "Param2": {
        "Value": 35,
        "Name": null
      },
      "Parent": 13,
      "Id": 8
    },
    {
      "$type": "EasyBehaviourTree.Sequence, EasyBehaviourTree",
      "Children": [
        11,
        10
      ],
      "Parent": 16,
      "Id": 9
    },
    {
      "$type": "Game.World.TargetFilterAction, Game.World",
      "Camp": {
        "Value": 0,
        "Name": null
      },
      "Type": {
        "Value": 3,
        "Name": null
      },
      "Case": {
        "Value": 0,
        "Name": null
      },
      "CaseParam": {
        "Value": 0,
        "Name": null
      },
      "TargetParam": {
        "Value": 0,
        "Name": "TargetParam_1"
      },
      "Parent": 9,
      "Id": 10
    },
    {
      "$type": "EasyBehaviourTree.IntComparison, EasyBehaviourTree",
      "Param1": {
        "Value": 0,
        "Name": "RandomResult"
      },
      "CompareType": {
        "Value": 3,
        "Name": null
      },
      "Param2": {
        "Value": 5,
        "Name": null
      },
      "Parent": 9,
      "Id": 11
    },
    {
      "$type": "Game.World.ReleaseSkillAction, Game.World",
      "TargetParam": {
        "Value": 0,
        "Name": "TargetParam_1"
      },
      "CheckType": {
        "Value": 2,
        "Name": null
      },
      "ParamID": {
        "Value": 1,
        "Name": null
      },
      "Parent": 24,
      "Id": 12
    },
    {
      "$type": "EasyBehaviourTree.Sequence, EasyBehaviourTree",
      "Children": [
        8,
        7
      ],
      "Parent": 16,
      "Id": 13
    },
    {
      "$type": "EasyBehaviourTree.Inverter, EasyBehaviourTree",
      "Child": 25,
      "Parent": 16,
      "Id": 14
    },
    {
      "$type": "Game.World.TargetFilterAction, Game.World",
      "Camp": {
        "Value": 0,
        "Name": null
      },
      "Type": {
        "Value": 1,
        "Name": null
      },
      "Case": {
        "Value": 0,
        "Name": null
      },
      "CaseParam": {
        "Value": 0,
        "Name": null
      },
      "TargetParam": {
        "Value": 0,
        "Name": "TargetParam_1"
      },
      "Parent": 6,
      "Id": 15
    },
    {
      "$type": "EasyBehaviourTree.Selector, EasyBehaviourTree",
      "Children": [
        14,
        9,
        13,
        6
      ],
      "Parent": 22,
      "Id": 16
    },
    {
      "$type": "EasyBehaviourTree.SetBool, EasyBehaviourTree",
      "Param": {
        "Value": false,
        "Name": "TargetGain"
      },
      "Value": {
        "Value": true,
        "Name": null
      },
      "Parent": 20,
      "Id": 17
    },
    {
      "$type": "Game.World.AddBuffAction, Game.World",
      "TargetParam": {
        "Value": 0,
        "Name": "TargetParam_1"
      },
      "BuffID": {
        "Value": 10404001,
        "Name": null
      },
      "Parent": 20,
      "Id": 18
    },
    {
      "$type": "EasyBehaviourTree.Selector, EasyBehaviourTree",
      "Children": [
        21,
        20
      ],
      "Parent": 24,
      "Id": 19
    },
    {
      "$type": "EasyBehaviourTree.Sequence, EasyBehaviourTree",
      "Children": [
        22,
        18,
        17
      ],
      "Parent": 19,
      "Id": 20
    },
    {
      "$type": "EasyBehaviourTree.BoolComparison, EasyBehaviourTree",
      "Param1": {
        "Value": false,
        "Name": "TargetGain"
      },
      "Param2": {
        "Value": true,
        "Name": null
      },
      "Parent": 19,
      "Id": 21
    },
    {
      "$type": "EasyBehaviourTree.Selector, EasyBehaviourTree",
      "Children": [
        16,
        4
      ],
      "Parent": 20,
      "Id": 22
    },
    {
      "$type": "Game.World.TargetFilterAction, Game.World",
      "Camp": {
        "Value": 3,
        "Name": null
      },
      "Type": {
        "Value": 0,
        "Name": null
      },
      "Case": {
        "Value": 0,
        "Name": null
      },
      "CaseParam": {
        "Value": 0,
        "Name": null
      },
      "TargetParam": {
        "Value": 0,
        "Name": "Myself"
      },
      "Parent": 24,
      "Id": 23
    },
    {
      "$type": "EasyBehaviourTree.Sequence, EasyBehaviourTree",
      "Children": [
        23,
        19,
        3,
        12,
        26
      ],
      "Parent": 0,
      "Id": 24
    },
    {
      "$type": "Game.World.RandomIntAction, Game.World",
      "Min": {
        "Value": 1,
        "Name": null
      },
      "Max": {
        "Value": 101,
        "Name": null
      },
      "Result": {
        "Value": 0,
        "Name": "RandomResult"
      },
      "Parent": 14,
      "Id": 25
    },
    {
      "$type": "Game.World.ReleaseSkillAction, Game.World",
      "TargetParam": {
        "Value": 0,
        "Name": "Myself"
      },
      "CheckType": {
        "Value": 2,
        "Name": null
      },
      "ParamID": {
        "Value": 4,
        "Name": null
      },
      "Parent": 24,
      "Id": 26
    }
  ],
  "Variables": [
    {
      "$type": "EasyBehaviourTree.Variable`1[[System.Int32, mscorlib]], EasyBehaviourTree",
      "Value": 0,
      "Name": "TargetParam_1"
    },
    {
      "$type": "EasyBehaviourTree.Variable`1[[System.Int32, mscorlib]], EasyBehaviourTree",
      "Value": 0,
      "Name": "Myself"
    },
    {
      "$type": "EasyBehaviourTree.Variable`1[[System.Int32, mscorlib]], EasyBehaviourTree",
      "Value": 0,
      "Name": "RandomResult"
    },
    {
      "$type": "EasyBehaviourTree.Variable`1[[System.Int32, mscorlib]], EasyBehaviourTree",
      "Value": 0,
      "Name": "TotalStandDuration"
    },
    {
      "$type": "EasyBehaviourTree.Variable`1[[System.Int32, mscorlib]], EasyBehaviourTree",
      "Value": 0,
      "Name": "TotalMoveDuration"
    },
    {
      "$type": "EasyBehaviourTree.Variable`1[[System.Int32, mscorlib]], EasyBehaviourTree",
      "Value": 0,
      "Name": "BattleTime"
    },
    {
      "$type": "EasyBehaviourTree.Variable`1[[System.Boolean, mscorlib]], EasyBehaviourTree",
      "Value": false,
      "Name": "TargetGain"
    }
  ],
  "NodeViewInfos": [
    {
      "Id": 0,
      "Position": {
        "x": 310.0,
        "y": 60.0
      },
      "Tips": ""
    },
    {
      "Id": 16,
      "Position": {
        "x": -20.0,
        "y": 1083.0
      },
      "Tips": ""
    },
    {
      "Id": 15,
      "Position": {
        "x": 1129.0,
        "y": 1459.0
      },
      "Tips": "筛选自己"
    },
    {
      "Id": 14,
      "Position": {
        "x": -287.0,
        "y": 1253.0
      },
      "Tips": null
    },
    {
      "Id": 13,
      "Position": {
        "x": 531.0,
        "y": 1266.0
      },
      "Tips": "随机数6~35时，目标为精英"
    },
    {
      "Id": 25,
      "Position": {
        "x": -301.0,
        "y": 1425.0
      },
      "Tips": null
    },
    {
      "Id": 23,
      "Position": {
        "x": -210.0,
        "y": 500.0
      },
      "Tips": "锁定目标"
    },
    {
      "Id": 10,
      "Position": {
        "x": 226.0,
        "y": 1443.0
      },
      "Tips": "boss"
    },
    {
      "Id": 17,
      "Position": {
        "x": 802.0,
        "y": 892.0
      },
      "Tips": "目标已锁定"
    },
    {
      "Id": 9,
      "Position": {
        "x": 130.0,
        "y": 1253.0
      },
      "Tips": "随机数1~5时，目标为boss"
    },
    {
      "Id": 18,
      "Position": {
        "x": 520.0,
        "y": 892.0
      },
      "Tips": "给锁定的目标添加buff标识"
    },
    {
      "Id": 7,
      "Position": {
        "x": 662.0,
        "y": 1466.0
      },
      "Tips": "精英"
    },
    {
      "Id": 19,
      "Position": {
        "x": 66.0,
        "y": 517.0
      },
      "Tips": null
    },
    {
      "Id": 6,
      "Position": {
        "x": 952.0,
        "y": 1266.0
      },
      "Tips": "随机数36~100时，目标为小怪"
    },
    {
      "Id": 20,
      "Position": {
        "x": 289.0,
        "y": 711.0
      },
      "Tips": ""
    },
    {
      "Id": 5,
      "Position": {
        "x": 899.0,
        "y": 1453.0
      },
      "Tips": "boss"
    },
    {
      "Id": 21,
      "Position": {
        "x": -67.0,
        "y": 711.0
      },
      "Tips": "目标已锁定？"
    },
    {
      "Id": 8,
      "Position": {
        "x": 444.0,
        "y": 1456.0
      },
      "Tips": "6~35"
    },
    {
      "Id": 4,
      "Position": {
        "x": 753.0,
        "y": 1083.0
      },
      "Tips": "小怪"
    },
    {
      "Id": 22,
      "Position": {
        "x": 144.0,
        "y": 875.0
      },
      "Tips": "锁定目标"
    },
    {
      "Id": 3,
      "Position": {
        "x": 1061.0,
        "y": 500.0
      },
      "Tips": ""
    },
    {
      "Id": 2,
      "Position": {
        "x": 945.0,
        "y": 695.0
      },
      "Tips": "获取战斗时长"
    },
    {
      "Id": 24,
      "Position": {
        "x": 250.0,
        "y": 265.0
      },
      "Tips": "出生锁定目标，累计战斗10s后攻击目标后自杀"
    },
    {
      "Id": 11,
      "Position": {
        "x": 27.0,
        "y": 1438.0
      },
      "Tips": "1~5"
    },
    {
      "Id": 1,
      "Position": {
        "x": 1194.0,
        "y": 695.0
      },
      "Tips": "战斗时长≥10s"
    },
    {
      "Id": 12,
      "Position": {
        "x": 1321.0,
        "y": 517.0
      },
      "Tips": "对锁定的目标释放技能"
    },
    {
      "Id": 26,
      "Position": {
        "x": 1554.0,
        "y": 517.0
      },
      "Tips": "对自己释放自杀技能"
    }
  ]
}