{
  "Nodes": [
    {
      "$type": "EasyBehaviourTree.Start, EasyBehaviourTree",
      "Child": 1,
      "Id": 0
    },
    {
      "$type": "EasyBehaviourTree.Sequence, EasyBehaviourTree",
      "Children": [
        18,
        2,
        24,
        26,
        27
      ],
      "Parent": 0,
      "Id": 1
    },
    {
      "$type": "EasyBehaviourTree.Sequence, EasyBehaviourTree",
      "Children": [
        3,
        4,
        5,
        41,
        19
      ],
      "Parent": 1,
      "Id": 2
    },
    {
      "$type": "Game.World.TargetFilterAction, Game.World",
      "Camp": {
        "Value": 3,
        "Name": null
      },
      "Type": {
        "Value": 0,
        "Name": null
      },
      "Case": {
        "Value": 1,
        "Name": null
      },
      "CaseParam": {
        "Value": 0,
        "Name": null
      },
      "TargetParam": {
        "Value": 0,
        "Name": "Myself"
      },
      "SearchInPlayer": false,
      "Parent": 2,
      "Id": 3
    },
    {
      "$type": "Game.World.TargetFilterAction, Game.World",
      "Camp": {
        "Value": 0,
        "Name": null
      },
      "Type": {
        "Value": 0,
        "Name": null
      },
      "Case": {
        "Value": 1,
        "Name": null
      },
      "CaseParam": {
        "Value": 0,
        "Name": null
      },
      "TargetParam": {
        "Value": 0,
        "Name": "Enemy"
      },
      "SearchInPlayer": true,
      "Parent": 2,
      "Id": 4
    },
    {
      "$type": "EasyBehaviourTree.Selector, EasyBehaviourTree",
      "Children": [
        6,
        7
      ],
      "Parent": 2,
      "Id": 5
    },
    {
      "$type": "Game.World.AnimaStateConditional, Game.World",
      "TargetParam": {
        "Value": 0,
        "Name": "Myself"
      },
      "AnimaStateType": {
        "Value": 2,
        "Name": null
      },
      "Parent": 5,
      "Id": 6
    },
    {
      "$type": "Game.World.AnimaStateConditional, Game.World",
      "TargetParam": {
        "Value": 0,
        "Name": "Myself"
      },
      "AnimaStateType": {
        "Value": 3,
        "Name": null
      },
      "Parent": 5,
      "Id": 7
    },
    {
      "$type": "Game.World.TargetNavigationAction, Game.World",
      "TargetParam": {
        "Value": 0,
        "Name": "Enemy"
      },
      "Duration": {
        "Value": {
          "RawValue": 0
        },
        "Name": null
      },
      "AbortNode": 9,
      "Parent": 41,
      "Id": 8
    },
    {
      "$type": "EasyBehaviourTree.Abort, EasyBehaviourTree",
      "Child": 10,
      "Id": 9
    },
    {
      "$type": "EasyBehaviourTree.Selector, EasyBehaviourTree",
      "Children": [
        11,
        14
      ],
      "Parent": 9,
      "Id": 10
    },
    {
      "$type": "EasyBehaviourTree.Sequence, EasyBehaviourTree",
      "Children": [
        12,
        13
      ],
      "Parent": 10,
      "Id": 11
    },
    {
      "$type": "Game.World.RangeDistanceConditional, Game.World",
      "RangeProviderParam": {
        "Value": 0,
        "Name": "Myself"
      },
      "TargetParam": {
        "Value": 0,
        "Name": "Enemy"
      },
      "CompareType": {
        "Value": 4,
        "Name": null
      },
      "Parent": 11,
      "Id": 12
    },
    {
      "$type": "EasyBehaviourTree.SetInt, EasyBehaviourTree",
      "Param": {
        "Value": 0,
        "Name": "NavAbortedResult"
      },
      "Value": {
        "Value": 1,
        "Name": null
      },
      "Parent": 11,
      "Id": 13
    },
    {
      "$type": "EasyBehaviourTree.Sequence, EasyBehaviourTree",
      "Children": [
        15,
        16,
        17
      ],
      "Parent": 10,
      "Id": 14
    },
    {
      "$type": "Game.World.ReadAvoideCountAction, Game.World",
      "Target": {
        "Value": 0,
        "Name": "Myself"
      },
      "Result": {
        "Value": 0,
        "Name": "AvoideCount"
      },
      "Parent": 14,
      "Id": 15
    },
    {
      "$type": "EasyBehaviourTree.IntComparison, EasyBehaviourTree",
      "Param1": {
        "Value": 0,
        "Name": "AvoideCount"
      },
      "CompareType": {
        "Value": 5,
        "Name": null
      },
      "Param2": {
        "Value": 3,
        "Name": null
      },
      "Parent": 14,
      "Id": 16
    },
    {
      "$type": "EasyBehaviourTree.SetInt, EasyBehaviourTree",
      "Param": {
        "Value": 0,
        "Name": "NavAbortedResult"
      },
      "Value": {
        "Value": 2,
        "Name": null
      },
      "Parent": 14,
      "Id": 17
    },
    {
      "$type": "EasyBehaviourTree.SetInt, EasyBehaviourTree",
      "Param": {
        "Value": 0,
        "Name": "NavAbortedResult"
      },
      "Value": {
        "Value": 0,
        "Name": null
      },
      "Parent": 1,
      "Id": 18
    },
    {
      "$type": "EasyBehaviourTree.ReturnSuccess, EasyBehaviourTree",
      "Child": 20,
      "Parent": 2,
      "Id": 19
    },
    {
      "$type": "EasyBehaviourTree.Sequence, EasyBehaviourTree",
      "Children": [
        21,
        22,
        23
      ],
      "Parent": 19,
      "Id": 20
    },
    {
      "$type": "EasyBehaviourTree.IntComparison, EasyBehaviourTree",
      "Param1": {
        "Value": 0,
        "Name": "NavAbortedResult"
      },
      "CompareType": {
        "Value": 0,
        "Name": null
      },
      "Param2": {
        "Value": 2,
        "Name": null
      },
      "Parent": 20,
      "Id": 21
    },
    {
      "$type": "Game.World.DirectionMoveAction, Game.World",
      "TargetParam": {
        "Value": 0,
        "Name": "Enemy"
      },
      "IsBackwards": {
        "Value": true,
        "Name": null
      },
      "Duration": {
        "Value": {
          "RawValue": 1288490240
        },
        "Name": null
      },
      "RandomAngle": {
        "Value": false,
        "Name": null
      },
      "RandomAngleMin": {
        "Value": 0,
        "Name": null
      },
      "RandomAngleMax": {
        "Value": 0,
        "Name": null
      },
      "AbortNode": -1,
      "Parent": 20,
      "Id": 22
    },
    {
      "$type": "Game.World.FrameSyncWaitAction, Game.World",
      "Duration": {
        "Value": {
          "RawValue": 4294967296
        },
        "Name": null
      },
      "IsRandomDuration": {
        "Value": true,
        "Name": null
      },
      "RandomDurationRange": {
        "Value": {
          "x": {
            "RawValue": 0
          },
          "y": {
            "RawValue": 4294967296
          }
        },
        "Name": null
      },
      "AbortNode": -1,
      "Parent": 20,
      "Id": 23
    },
    {
      "$type": "EasyBehaviourTree.Inverter, EasyBehaviourTree",
      "Child": 25,
      "Parent": 1,
      "Id": 24
    },
    {
      "$type": "Game.World.AnimaStateConditional, Game.World",
      "TargetParam": {
        "Value": 0,
        "Name": "Myself"
      },
      "AnimaStateType": {
        "Value": 1,
        "Name": null
      },
      "Parent": 24,
      "Id": 25
    },
    {
      "$type": "Game.World.RangeDistanceConditional, Game.World",
      "RangeProviderParam": {
        "Value": 0,
        "Name": "Myself"
      },
      "TargetParam": {
        "Value": 0,
        "Name": "Enemy"
      },
      "CompareType": {
        "Value": 4,
        "Name": null
      },
      "Parent": 1,
      "Id": 26
    },
    {
      "$type": "EasyBehaviourTree.Sequence, EasyBehaviourTree",
      "Children": [
        28
      ],
      "Parent": 1,
      "Id": 27
    },
    {
      "$type": "EasyBehaviourTree.Selector, EasyBehaviourTree",
      "Children": [
        29,
        32,
        35
      ],
      "Parent": 27,
      "Id": 28
    },
    {
      "$type": "EasyBehaviourTree.Sequence, EasyBehaviourTree",
      "Children": [
        30,
        31
      ],
      "Parent": 28,
      "Id": 29
    },
    {
      "$type": "Game.World.ReleaseSkillAction, Game.World",
      "TargetParam": {
        "Value": 0,
        "Name": "Enemy"
      },
      "CheckType": {
        "Value": 1,
        "Name": null
      },
      "ParamID": {
        "Value": 0,
        "Name": null
      },
      "Parent": 29,
      "Id": 30
    },
    {
      "$type": "Game.World.FrameSyncWaitAction, Game.World",
      "Duration": {
        "Value": {
          "RawValue": 8589934592
        },
        "Name": null
      },
      "IsRandomDuration": {
        "Value": false,
        "Name": null
      },
      "RandomDurationRange": {
        "Value": {
          "x": {
            "RawValue": 4294967296
          },
          "y": {
            "RawValue": 4294967296
          }
        },
        "Name": null
      },
      "AbortNode": -1,
      "Parent": 29,
      "Id": 31
    },
    {
      "$type": "EasyBehaviourTree.Sequence, EasyBehaviourTree",
      "Children": [
        33,
        34
      ],
      "Parent": 28,
      "Id": 32
    },
    {
      "$type": "Game.World.ReleaseSkillAction, Game.World",
      "TargetParam": {
        "Value": 0,
        "Name": "Enemy"
      },
      "CheckType": {
        "Value": 2,
        "Name": null
      },
      "ParamID": {
        "Value": 1,
        "Name": null
      },
      "Parent": 32,
      "Id": 33
    },
    {
      "$type": "Game.World.FrameSyncWaitAction, Game.World",
      "Duration": {
        "Value": {
          "RawValue": 8589934592
        },
        "Name": null
      },
      "IsRandomDuration": {
        "Value": false,
        "Name": null
      },
      "RandomDurationRange": {
        "Value": {
          "x": {
            "RawValue": 4294967296
          },
          "y": {
            "RawValue": 4294967296
          }
        },
        "Name": null
      },
      "AbortNode": -1,
      "Parent": 32,
      "Id": 34
    },
    {
      "$type": "EasyBehaviourTree.Sequence, EasyBehaviourTree",
      "Children": [
        36,
        39,
        38,
        37
      ],
      "Parent": 28,
      "Id": 35
    },
    {
      "$type": "Game.World.ReleaseSkillAction, Game.World",
      "TargetParam": {
        "Value": 0,
        "Name": "Enemy"
      },
      "CheckType": {
        "Value": 2,
        "Name": null
      },
      "ParamID": {
        "Value": 2,
        "Name": null
      },
      "Parent": 35,
      "Id": 36
    },
    {
      "$type": "Game.World.FrameSyncWaitAction, Game.World",
      "Duration": {
        "Value": {
          "RawValue": 8589934592
        },
        "Name": null
      },
      "IsRandomDuration": {
        "Value": false,
        "Name": null
      },
      "RandomDurationRange": {
        "Value": {
          "x": {
            "RawValue": 4294967296
          },
          "y": {
            "RawValue": 4294967296
          }
        },
        "Name": null
      },
      "AbortNode": -1,
      "Parent": 35,
      "Id": 37
    },
    {
      "$type": "Game.World.ReleaseSkillAction, Game.World",
      "TargetParam": {
        "Value": 0,
        "Name": "Enemy"
      },
      "CheckType": {
        "Value": 2,
        "Name": null
      },
      "ParamID": {
        "Value": 2,
        "Name": null
      },
      "Parent": 35,
      "Id": 38
    },
    {
      "$type": "Game.World.FrameSyncWaitAction, Game.World",
      "Duration": {
        "Value": {
          "RawValue": 4294967296
        },
        "Name": null
      },
      "IsRandomDuration": {
        "Value": false,
        "Name": null
      },
      "RandomDurationRange": {
        "Value": {
          "x": {
            "RawValue": 4294967296
          },
          "y": {
            "RawValue": 4294967296
          }
        },
        "Name": null
      },
      "AbortNode": -1,
      "Parent": 35,
      "Id": 39
    },
    {
      "$type": "Game.World.RangeDistanceConditional, Game.World",
      "RangeProviderParam": {
        "Value": 0,
        "Name": "Myself"
      },
      "TargetParam": {
        "Value": 0,
        "Name": "Enemy"
      },
      "CompareType": {
        "Value": 4,
        "Name": null
      },
      "Parent": 41,
      "Id": 40
    },
    {
      "$type": "EasyBehaviourTree.Selector, EasyBehaviourTree",
      "Children": [
        40,
        8
      ],
      "Parent": 2,
      "Id": 41
    }
  ],
  "Variables": [
    {
      "$type": "EasyBehaviourTree.Variable`1[[System.Int32, mscorlib]], EasyBehaviourTree",
      "Value": 0,
      "Name": "Myself"
    },
    {
      "$type": "EasyBehaviourTree.Variable`1[[System.Int32, mscorlib]], EasyBehaviourTree",
      "Value": 0,
      "Name": "Enemy"
    },
    {
      "$type": "EasyBehaviourTree.Variable`1[[System.Int32, mscorlib]], EasyBehaviourTree",
      "Value": 0,
      "Name": "AreaId"
    },
    {
      "$type": "EasyBehaviourTree.Variable`1[[System.Int32, mscorlib]], EasyBehaviourTree",
      "Value": 0,
      "Name": "NavAbortedResult"
    },
    {
      "$type": "EasyBehaviourTree.Variable`1[[System.Int32, mscorlib]], EasyBehaviourTree",
      "Value": 0,
      "Name": "AvoideCount"
    }
  ],
  "NodeViewInfos": [
    {
      "Id": 0,
      "Position": {
        "x": 91.0,
        "y": 0.0
      },
      "Tips": "①走近敌人至敌人在自身射程范围内停下，技能CD好时释放技能\r\n②如果有技能CD同时好，按照普攻>技能组1>（技能组2+技能组2）优先级顺序释放，且每个技能间隔2秒"
    },
    {
      "Id": 1,
      "Position": {
        "x": 310.0,
        "y": 219.0
      },
      "Tips": null
    },
    {
      "Id": 2,
      "Position": {
        "x": -179.0,
        "y": 401.0
      },
      "Tips": "只要不在攻击状态下就靠近目标，\n目标在射程内时停止"
    },
    {
      "Id": 3,
      "Position": {
        "x": -659.0,
        "y": 617.0
      },
      "Tips": "自己"
    },
    {
      "Id": 4,
      "Position": {
        "x": -447.0,
        "y": 617.0
      },
      "Tips": "找最近玩家"
    },
    {
      "Id": 5,
      "Position": {
        "x": -226.0,
        "y": 616.0
      },
      "Tips": "自身是否在待机或移动状态"
    },
    {
      "Id": 6,
      "Position": {
        "x": -392.0,
        "y": 797.0
      },
      "Tips": "待机"
    },
    {
      "Id": 7,
      "Position": {
        "x": -130.0,
        "y": 797.0
      },
      "Tips": "移动"
    },
    {
      "Id": 8,
      "Position": {
        "x": 408.0,
        "y": 796.0
      },
      "Tips": "走到射程内/避让超过3次停下"
    },
    {
      "Id": 9,
      "Position": {
        "x": 1331.0,
        "y": -772.0
      },
      "Tips": "走到射程内/避让超过3次停下"
    },
    {
      "Id": 10,
      "Position": {
        "x": 1343.0,
        "y": -612.0
      },
      "Tips": null
    },
    {
      "Id": 11,
      "Position": {
        "x": 1067.0,
        "y": -420.0
      },
      "Tips": "射程内打断，结果=1"
    },
    {
      "Id": 12,
      "Position": {
        "x": 891.0,
        "y": -247.0
      },
      "Tips": null
    },
    {
      "Id": 13,
      "Position": {
        "x": 1193.0,
        "y": -247.0
      },
      "Tips": null
    },
    {
      "Id": 14,
      "Position": {
        "x": 1638.0,
        "y": -420.0
      },
      "Tips": "避让打断，结果=2"
    },
    {
      "Id": 15,
      "Position": {
        "x": 1367.0,
        "y": -247.0
      },
      "Tips": null
    },
    {
      "Id": 16,
      "Position": {
        "x": 1638.0,
        "y": -247.0
      },
      "Tips": null
    },
    {
      "Id": 17,
      "Position": {
        "x": 1827.0,
        "y": -247.0
      },
      "Tips": null
    },
    {
      "Id": 18,
      "Position": {
        "x": -506.0,
        "y": 401.0
      },
      "Tips": "重置打断结果"
    },
    {
      "Id": 19,
      "Position": {
        "x": 702.0,
        "y": 617.0
      },
      "Tips": null
    },
    {
      "Id": 20,
      "Position": {
        "x": 668.0,
        "y": 797.0
      },
      "Tips": "如果是避让打断，就往后走0.3s，停1s"
    },
    {
      "Id": 21,
      "Position": {
        "x": 500.0,
        "y": 994.0
      },
      "Tips": "避让打断？"
    },
    {
      "Id": 22,
      "Position": {
        "x": 675.0,
        "y": 994.0
      },
      "Tips": "远离0.3s"
    },
    {
      "Id": 23,
      "Position": {
        "x": 904.0,
        "y": 994.0
      },
      "Tips": "等1s"
    },
    {
      "Id": 24,
      "Position": {
        "x": 997.0,
        "y": 401.0
      },
      "Tips": null
    },
    {
      "Id": 25,
      "Position": {
        "x": 959.0,
        "y": 583.0
      },
      "Tips": "自身是否在Enter状态"
    },
    {
      "Id": 26,
      "Position": {
        "x": 1214.0,
        "y": 401.0
      },
      "Tips": "目标在射程内？"
    },
    {
      "Id": 27,
      "Position": {
        "x": 1574.0,
        "y": 401.0
      },
      "Tips": "筛选目标释放技能"
    },
    {
      "Id": 28,
      "Position": {
        "x": 1574.0,
        "y": 600.0
      },
      "Tips": null
    },
    {
      "Id": 29,
      "Position": {
        "x": 1267.0,
        "y": 803.0
      },
      "Tips": "普攻"
    },
    {
      "Id": 30,
      "Position": {
        "x": 1140.0,
        "y": 994.0
      },
      "Tips": "普攻"
    },
    {
      "Id": 31,
      "Position": {
        "x": 1381.0,
        "y": 994.0
      },
      "Tips": "2s间隔"
    },
    {
      "Id": 32,
      "Position": {
        "x": 1739.0,
        "y": 803.0
      },
      "Tips": "技能1检查释放"
    },
    {
      "Id": 33,
      "Position": {
        "x": 1629.0,
        "y": 994.0
      },
      "Tips": "技能1"
    },
    {
      "Id": 34,
      "Position": {
        "x": 1854.0,
        "y": 994.0
      },
      "Tips": "2s间隔"
    },
    {
      "Id": 35,
      "Position": {
        "x": 2435.0,
        "y": 803.0
      },
      "Tips": "技能2*2，间隔1s"
    },
    {
      "Id": 36,
      "Position": {
        "x": 2105.0,
        "y": 994.0
      },
      "Tips": "技能2"
    },
    {
      "Id": 37,
      "Position": {
        "x": 2751.0,
        "y": 994.0
      },
      "Tips": "2s间隔"
    },
    {
      "Id": 38,
      "Position": {
        "x": 2552.0,
        "y": 994.0
      },
      "Tips": "技能2"
    },
    {
      "Id": 39,
      "Position": {
        "x": 2313.0,
        "y": 994.0
      },
      "Tips": "1s间隔"
    },
    {
      "Id": 40,
      "Position": {
        "x": 125.0,
        "y": 796.0
      },
      "Tips": "目标在射程内？"
    },
    {
      "Id": 41,
      "Position": {
        "x": 290.0,
        "y": 617.0
      },
      "Tips": "不在射程内走近目标"
    }
  ]
}