{
  "Nodes": [
    {
      "$type": "EasyBehaviourTree.Start, EasyBehaviourTree",
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    {
      "$type": "EasyBehaviourTree.Sequence, EasyBehaviourTree",
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      "$type": "Game.World.TargetFilterAction, Game.World",
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        "Name": null
      },
      "Type": {
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      },
      "Case": {
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      },
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      "SearchInPlayer": false,
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    {
      "$type": "EasyBehaviourTree.Inverter, EasyBehaviourTree",
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      "Id": 3
    },
    {
      "$type": "Game.World.AnimaStateConditional, Game.World",
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        "Name": "Myself"
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      "AnimaStateType": {
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    },
    {
      "$type": "Game.World.TargetFilterAction, Game.World",
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        "Value": 0,
        "Name": null
      },
      "Type": {
        "Value": 0,
        "Name": null
      },
      "Case": {
        "Value": 1,
        "Name": null
      },
      "CaseParam": {
        "Value": 0,
        "Name": null
      },
      "TargetParam": {
        "Value": 0,
        "Name": "Enemy"
      },
      "SearchInPlayer": true,
      "Parent": 1,
      "Id": 5
    },
    {
      "$type": "EasyBehaviourTree.Selector, EasyBehaviourTree",
      "Children": [
        7,
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      ],
      "Parent": 1,
      "Id": 6
    },
    {
      "$type": "EasyBehaviourTree.Sequence, EasyBehaviourTree",
      "Children": [
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      ],
      "Parent": 6,
      "Id": 7
    },
    {
      "$type": "Game.World.ReleaseSkillAction, Game.World",
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      },
      "Parent": 7,
      "Id": 8
    },
    {
      "$type": "Game.World.FrameSyncWaitAction, Game.World",
      "Duration": {
        "Value": {
          "RawValue": 8589934592
        },
        "Name": null
      },
      "IsRandomDuration": {
        "Value": false,
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      },
      "RandomDurationRange": {
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        },
        "Name": null
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      "AbortNode": -1,
      "Parent": 7,
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    },
    {
      "$type": "EasyBehaviourTree.Sequence, EasyBehaviourTree",
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      "Parent": 6,
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    },
    {
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      "Parent": 10,
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    },
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      "$type": "Game.World.FrameSyncWaitAction, Game.World",
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      "IsRandomDuration": {
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      "RandomDurationRange": {
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        },
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      "AbortNode": -1,
      "Parent": 10,
      "Id": 12
    },
    {
      "$type": "EasyBehaviourTree.Sequence, EasyBehaviourTree",
      "Children": [
        15,
        14
      ],
      "Parent": 6,
      "Id": 13
    },
    {
      "$type": "Game.World.FrameSyncWaitAction, Game.World",
      "Duration": {
        "Value": {
          "RawValue": 8589934592
        },
        "Name": null
      },
      "IsRandomDuration": {
        "Value": false,
        "Name": null
      },
      "RandomDurationRange": {
        "Value": {
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            "RawValue": 4294967296
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          "y": {
            "RawValue": 4294967296
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        },
        "Name": null
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      "AbortNode": -1,
      "Parent": 13,
      "Id": 14
    },
    {
      "$type": "Game.World.ReleaseSkillAction, Game.World",
      "TargetParam": {
        "Value": 0,
        "Name": "Enemy"
      },
      "CheckType": {
        "Value": 2,
        "Name": null
      },
      "ParamID": {
        "Value": 2,
        "Name": null
      },
      "Parent": 13,
      "Id": 15
    },
    {
      "$type": "EasyBehaviourTree.Selector, EasyBehaviourTree",
      "Children": [
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      ],
      "Parent": 1,
      "Id": 16
    },
    {
      "$type": "Game.World.AnimaStateConditional, Game.World",
      "TargetParam": {
        "Value": 0,
        "Name": "Myself"
      },
      "AnimaStateType": {
        "Value": 2,
        "Name": null
      },
      "Parent": 16,
      "Id": 17
    },
    {
      "$type": "Game.World.AnimaStateConditional, Game.World",
      "TargetParam": {
        "Value": 0,
        "Name": "Myself"
      },
      "AnimaStateType": {
        "Value": 3,
        "Name": null
      },
      "Parent": 16,
      "Id": 18
    }
  ],
  "Variables": [
    {
      "$type": "EasyBehaviourTree.Variable`1[[System.Int32, mscorlib]], EasyBehaviourTree",
      "Value": 0,
      "Name": "Myself"
    },
    {
      "$type": "EasyBehaviourTree.Variable`1[[System.Int32, mscorlib]], EasyBehaviourTree",
      "Value": 0,
      "Name": "Enemy"
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  ],
  "NodeViewInfos": [
    {
      "Id": 0,
      "Position": {
        "x": 423.0,
        "y": -26.0
      },
      "Tips": "①站桩，技能CD好时释放技能\r\n②如果有技能CD同时好，按照普攻>技能组1>技能组2优先级顺序释放，且每个技能间隔2秒"
    },
    {
      "Id": 1,
      "Position": {
        "x": 602.0,
        "y": 178.0
      },
      "Tips": null
    },
    {
      "Id": 2,
      "Position": {
        "x": -160.0,
        "y": 433.0
      },
      "Tips": "自己"
    },
    {
      "Id": 3,
      "Position": {
        "x": 593.0,
        "y": 432.0
      },
      "Tips": "不在Enter状态下才往下走"
    },
    {
      "Id": 4,
      "Position": {
        "x": 556.0,
        "y": 631.0
      },
      "Tips": "自身是否在Enter状态"
    },
    {
      "Id": 5,
      "Position": {
        "x": 876.0,
        "y": 433.0
      },
      "Tips": "找最近玩家"
    },
    {
      "Id": 6,
      "Position": {
        "x": 1269.0,
        "y": 433.0
      },
      "Tips": "检查释放技能"
    },
    {
      "Id": 7,
      "Position": {
        "x": 788.0,
        "y": 853.0
      },
      "Tips": "普攻"
    },
    {
      "Id": 8,
      "Position": {
        "x": 661.0,
        "y": 1064.0
      },
      "Tips": "普攻"
    },
    {
      "Id": 9,
      "Position": {
        "x": 876.0,
        "y": 1064.0
      },
      "Tips": "2s间隔"
    },
    {
      "Id": 10,
      "Position": {
        "x": 1269.0,
        "y": 853.0
      },
      "Tips": "技能1"
    },
    {
      "Id": 11,
      "Position": {
        "x": 1141.0,
        "y": 1064.0
      },
      "Tips": "技能1"
    },
    {
      "Id": 12,
      "Position": {
        "x": 1359.0,
        "y": 1064.0
      },
      "Tips": "2s间隔"
    },
    {
      "Id": 13,
      "Position": {
        "x": 1756.0,
        "y": 853.0
      },
      "Tips": "技能2"
    },
    {
      "Id": 14,
      "Position": {
        "x": 1862.0,
        "y": 1067.0
      },
      "Tips": "2s间隔"
    },
    {
      "Id": 15,
      "Position": {
        "x": 1617.0,
        "y": 1064.0
      },
      "Tips": "技能2"
    },
    {
      "Id": 16,
      "Position": {
        "x": 208.0,
        "y": 432.0
      },
      "Tips": "自身是否在待机或移动状态"
    },
    {
      "Id": 17,
      "Position": {
        "x": 43.0,
        "y": 634.0
      },
      "Tips": "待机"
    },
    {
      "Id": 18,
      "Position": {
        "x": 290.0,
        "y": 633.0
      },
      "Tips": "移动"
    }
  ]
}